﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using tf2hudmaker.Properties;

namespace tf2hudmaker
{
    // Used to store and manage user's settings
    static class UserSettings
    {

        public static void LoadSettings()
        {
            tf2hudmaker.Properties.Settings.Default.Reload();
        }

        public static void SaveSettings()
        {
            tf2hudmaker.Properties.Settings.Default.Save();
        }
    }
}
